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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference misc.cppGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #include "misc.h" 00026 00027 #include <stdlib.h> 00028 00029 #ifdef N2L_DEBUG_ECHOS 00030 #include <iostream> 00031 using namespace std; 00032 #endif 00033 00034 namespace n2l 00035 { 00036 00037 /**************************************************************************/ 00038 const tSint random( const tSint iOutOf ) 00039 { 00040 if (iOutOf==0) return rand(); 00041 return rand()%iOutOf; 00042 } 00043 00044 00045 /**************************************************************************/ 00046 const tSint n2lRandom( const tSint iOutOf ) 00047 { 00048 if (iOutOf==0) return rand(); 00049 return rand()%iOutOf; 00050 } 00051 00052 /**************************************************************************/ 00053 const tFloat n2lRandomPCent() 00054 { 00055 static const tFloat FloatRandMax = RAND_MAX; 00056 return tFloat(rand())/FloatRandMax; 00057 } 00058 00059 /**************************************************************************/ 00060 void n2lDebug( const tString & iText, const tBool iNewLine ) 00061 { 00062 #ifdef N2L_DEBUG_ECHOS 00063 cout << iText; 00064 if (iNewLine) cout << endl; 00065 #endif 00066 } 00067 00068 } // namespace n2l |